The Infirmary boosts healing time in War of the Chosen, and soldiers can rest here to remove negative traits.However, the War of the Chosen expansion replaces the AWC with two new facilities. Players can also assign soldiers here to retrain their abilities. The Advanced Warfare Center boosts soldier healing time, and an engineer on staff can boost the healing rate even further.It doesn't take any staff, but it uses more power than almost any other facility. The Shadow Chamber is a special facility that players must build to beat the game.An engineer can speed this training up, and an upgrade can let two operatives train at the same time. The Psi Lab is where the special Psi Operative class trains its abilities.Losing an Avenger defense mission will end the game, but they tend to be rare and the benefit of a defensive matrix might not be worth the space. An upgrade doubles the turret count, and an engineer on staff improves the turrets' stats. The Defensive Matrix gives players two turrets to use during the special Avenger defense missions.One engineer can work here to cut production time in half. The Proving Grounds are where players can build special equipment not available from the regular engineering area.Players will likely need 2 power relays to support the facilities of a full Avenger. Each relay adds 3 power on its own, but with two engineers and two upgrades a relay can offer 21 power. Power Relays are essential, because facilities need power to operate.In the base game players need two resistance comms to contact all 16 regions, but the War of the Chosen expansion adds ways to boost the contact limit without this facility. The max starts at 3, and one comms facility can boost this number by up to 8 once fully upgraded and staffed. Resistance Comms increase the maximum contacts the Avenger can handle.The GTS doesn't interact with the other facilities, but if players demolish it then all the upgrades it provides will vanish. Players can also train Rookies into specific classes instead of leaving things to chance. The Guerilla Tactics School offers several upgrades and new abilities players can buy with supplies.However, the GREMLIN bots can only reach the rooms up, down, left, and right of the workshop. The Workshop can hold up to two engineers, and each engineer gives the workshop two GREMLIN drones that can fill engineer slots in other rooms.This is on top of the faster research each scientist provides already. Players can also staff a lab with two scientists to improve research time even further. The Laboratory speeds up research at a set rate.
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